While visiting Sledgehammer Games for Game Informer’s cover story on Call of Duty: WWII, Nazi Zombies’ creative director Cameron Dayton and senior director of development Jon Horsley talk about the team’s vision for the mode and how they hope to pull from the studio’s previous development experience on games like Dead Space to make it the scariest version of the mode ever.
See more exclusive features for Call of Duty: WWII at –
Music by Sam Keenan
All the copyrights goes to its respective oweners. we are just posting content about CODWWII from different sites.